WELCOME TO GPT_NEUROGYM LAB

Explore how AI tools can enhance the practice of neuromuscular gymnastic, memory and coordination. The lab encompass three easy to use interactive applications: Dancing with Sheldon, Tap Dancing with Sheldon and Choreographing Spaces.

Dancing with Sheldon is an interactive tool that allows users to create, learn and practice movement sequences with a virtual dance partner. The app focuses on body mechanics and movement qualities awareness, enhancing coordination and neuro-muscular connections.

Tap Dancing with Sheldon is an app that allows to create rhythmic feet steps sequences. This app focuses specifically on the practice of weight shift coordination to travel in space.

Choreographing Spaces is an interactive application that enables users to design group choreographies in virtual environments, fostering spatial composition, experimentation and creativity.

Key Features and Benefits:

• Body Mechanics: The apps provide an immersive experience to learn body mechanics, movement dynamics, rhythmic coordination, and the effective use of space in motion.

• Customizable Experience: Each app offers customizable features, allowing users to create their own sequences.

• Multi Roles: These apps allow users to learn by doing and to play the role of a choreographer, dancer and audience all at once.

Framework for Movement Exploration

Unlocking creative potential in dance through structured apps.

1) Structured Framework
These apps offer a systematic approach to learning and teaching dance.

2) Documentation and Preservation of Ideas
Save and document configurations for future reproduction, to preserve creative ideas, and build on your previous work.

3) Surprise yourself – exit old habits
Utilizes algorithms to create unique dance sequences, allowing dancers to explore  and broadening their style and technique.

4) Accessibility for All
Designed for both beginners and professionals, making dance accessible to a wider audience.

Play and share

Set Up Your Space: Make sure you have enough room to move. Position your device so you can see the screen easily while copying the movement instructions.
Experiment with different settings to create unique patterns, customize your experience, and dive into the excitement of mimicking and following Sheldon’s moves. These apps are all about having fun while enjoying the sequences and rhythms you compose. We can’t wait to see your unique choreographies with your favorite moves!

DANCING WITH SHELDON

Controllers menu

By moving the mouse within the grid users can choose number of active body parts and speed. A, B, C move only one, two or all the limbs. 1,2,3 change speed. By clicking on the bottons users can select movement direction: circular, horizontal, vertical.

Advance level features:

Individual style makes each limb move with a different style
Rhythms makes the limb move at the beat of the rhythm selected
Users can choose between 3 different rhythms: R 1, R 2, R 3 and accelerate or decelerate the tempo through the slider.
Automatic activates a coded sequence of actions.

TAP DANCING WITH SHELDON

Controllers menu

1. Choose the spatial arrangement: Press on the squares to move them on the screen and create the arrangement desired.
2. Choose Your Beat: By clicking on the squares you’ll see the edges becoming bigger. The one selected play the accent sound.
Through the slider you can adjust how fast or slow it goes.
3. Once you have customized the settings as desired press play and start following the targets on the screen.

CHOREOGRAPHING SPACES

Controllers menu
Sliders

  • Group Pos: Controls the angle at which objects move in groups.
  • Timer Position Change : Sets how often the positions of the objects change.
  • Rhythm Tempo: Adjusts the tempo of the rhythmic movements.

Bottons

  • Play : Starts or stops the movement of the objects.
  • Auto : Enables or disables automatic sequences.
  • Auto Angle : Automatically changes the angle during movement.
  • Rhythmic : Uses rhythmic sequences instead of fixed timers for movement changes.
  • Indiv Target : Each object moves towards its own target.
  • Centered : Objects remain centered.
  • Curve Traj : Objects move in a curved trajectory.
  • Opp CurvDir : Changes the direction of the curved trajectory.

Mouse Interaction:

Moving the mouse vertically changes the radius and speed of the objects. Moving the mouse also controls objects rotations.